![]() ![]() ![]() This would give us more resources to work with for homebrew development and for running homebrew. This could be used in conjunction with the overclocking mod (found here: ) too as the linux kernel (maybe not in its current state, but down the road) should be able to properly handle the increased clock speed. Anybody with experience with linux and/or the psx hardware want to help me make this usable? I'm pretty good with linux, but I'm new to programming on the psx/amiga MIPS architecture. Not to bump an ancient thread, but I find this to be really interesting and didn't want to post yet another thread. You should also use a game-shark devise, or similar stuff, instead of the Skywalker Serial Cable.Īll you should want to know is here : and on the rest of the website. Maybe you'll need to have a spec region memory card as well. Notice that the dev kit on of the first link is incomplete, but the one in the second link is. I've got my copy on the old runix forum (but you may find it here :, or surely on the link on this page. this ( ) between your PSX and your computer in order to load the stuff your PSX to have a mod-chip (in order to read the burned CD of the Net Yaro boot) The trick is to use a Net Yaroze boot disc and to load your stuff on the PSX threw the serial port (or even maybe threw the parallel, but I've never herd of it). I've got a way to boot on the PSX (don't know if it works with a PS2). The memory card root image,Īnd some dude that I think got it to work? ![]() Now you may mount root file system from memory card. Run compiled kernel on your game console.Ĩ. The directory where kernel sources was installed (current directory).ħ. Without Runix hardware add-on support) or Config_Addon (configuration with RunixĦ. You may load one of prepared configurations from file Config (simple configuration Make xconfig - X windows based configuration tool Make menuconfig - text based color configuration tool with Make config - bash based configuration tool Delete stale object files and dependencies. Create directory where kernel sources will be installed an putģ. PSXLinux kernel source tree installation and compilation.ġ. Cross-compiler (egcc-1.1.2) and binutils-2.9.5 for Linux/i386 hostĪnd MIPS little endian target. To compile PSXLinux kernel you will need:ġ. USB host controller SL811H driver with keyboard and mouse support console over Playstation SIO added (115200, 8N1) two memory cards into one device joining support added ģ. Playstation memory card block driver improved: virtual console over Playstation GPU improved Ģ. PSXLinux based on uClinux 2.4.x kernel ( ) and contains specific supportġ. This archive contains beta 1 release of Linux kernel for Sony Playstation - PSXLinux. ![]()
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